Ninja

Become the quickest ninja alive 
by completing the Shurikix challenge as fast as possible.
Jump on pols, dodge spikes and throw shurikens to break crystals using reflexes and teleportation! 



 

Retro Style

The game has been made to run on an original Game Boy / Game Boy Color Cartrdige. With every limitations in mind from limited tilesets, color palettes, and sprites.


 

Controls

Actions Game Boy Keyboard
MoveD-Pad Arrows
JumpA J
Shoot sidesB K
Shoot upUpUp
StatsStartEnter



 

How to Play

Shurikix can be played on original hardware using a cartridge.
But due to its limited controls, it's perfectly suitable for keyboards and phones using keys or a touch screen.  


 

Analogue Pocket

Download the .pocket file.

   





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Download

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Click download now to get access to the following files:

shurikix v.1.1.gb 256 kB
Shurikix - v1.1.pocket 256 kB

Comments

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Really enjoyed the game so I did some runs of it 

That was quite nice!

pretty fun :D

Well this was fun, a lot of fun !

Thank you for releasing the GBC rom file.  Here is my tribute to this wonderful game.

Thanks for playing Shurikix! I had a great time watching you try to beat it.

Nice game

Nice run!

Would love to see this working on the Gameboy Color - would this be possible ?

It is! As of 1.1, a GB rom is now available.

Thank you !!!  I did a video posted above - again thank you for this GB rom. :)

Very enjoyable game, sometimes I tear my hair out from the many mistakes I make, but it's good as it is! With 157 deaths, I don't think I'll make the top list, but I made it through. :)

Thanks a lot! You’re 157 deaths away from the world record.

:) 

Looks cool! Is there a .gb/gbc rom?

There is now!

Great game! Couldn't resist playing all the way through once I started. Looks good, sounds good, puzzles have decent variety. It was nice that there's no timer (feels chill, yet quick paced).

Controls feel a little slippery (inertia), but am assuming that's intentional and seems like a fair part of the challenge. It doesn't take long to get used to that and start making nudging corrections mid-jump.



(+1)

Thank you! An update came out to change the slippery controls you mentioned.

A timer was planned for speedrunners but was indeed too stressful for casuals.